ABOUT

We are IMPORIUM, a creative studio crafting next-gen fan experiences. We scale IRL events with live interactive virtual worlds, giving music artists and brands control of the show, the vibe, the data and the revenue. Fans can access from any device. You bring the story, we give it space to grow.

We are IMPORIUM, a creative studio crafting next-gen fan experiences. We scale IRL events with live interactive virtual worlds, giving music artists and brands control of the show, the vibe, the data and the revenue. Fans can access from any device. You bring the story, we give it space to grow.

WHAT WE DO

Live Virtual
Concerts

Interactive Music
Experiences

Performer
& Avatar Design

The Future of Shared Entertainment:

Immersive Music Experiences

The Future of Shared Entertainment:

Immersive Music Experiences

The Future of Shared Entertainment:

Immersive Music Experiences

Live

Performance

Live

Performance

001

001

Interactive

Experience

Interactive

Experience

002

002

First Party

Data

First Party

Data

003

003

Monetization

& Store

Monetization

& Store

004

004

INSIGHTS

INSIGHTS

LEADERSHIP

Isabelle Riva

CEO

Isabelle Riva is the CEO of Imporium. Over the last twenty years, Riva has built a career on crossing the aisle between gaming, film and live entertainment, leveraging cutting-edge technology to create personalized, real time experiences.


She led M&E Innovation at Unity Technologies where she developed revolutionary 3D filmmaker pipelines and live entertainment using a game engine. There, Riva collaborated with industry leaders such as Pixar, Disney, Intel, Live Nation and Madison Square Garden. Other key milestones include producing Neill Blomkamp’s Adam Shorts, Childish Gambino’s AR concert experience, and Emmy-winning Baymax Dreams.

Isabelle Riva is the CEO of Imporium. Over the last twenty years, Riva has built a career on crossing the aisle between gaming, film and live entertainment, leveraging cutting-edge technology to create personalized, real time experiences.


She led M&E Innovation at Unity Technologies where she developed revolutionary 3D filmmaker pipelines and live entertainment using a game engine. There, Riva collaborated with industry leaders such as Pixar, Disney, Intel, Live Nation and Madison Square Garden. Other key milestones include producing Neill Blomkamp’s Adam Shorts, Childish Gambino’s AR concert experience, and Emmy-winning Baymax Dreams.

Tim Dillon

SVP Content & Partnerships


Tim Dillon

SVP Content

& Partnerships

Tim Dillon is SVP Content & Partnerships for Imporium. Dillon is a veteran of the visual industries, a creative executive with over two decades of content development experience, exploring the front lines of interactive & emerging technologies.


Previously, Dillon was SVP Virtual Worlds at Mediamonks, a leading global agency. Clients included Meta, Google, Epic Games, Roblox and ranged across all verticals. From 2013 - 2019, Dillon created & led the experiential team at the Academy Award winning VFX studio MPC (Moving Picture Company) leading a group creating experiences for Film, Music, Brands, Entertainment, Fashion and Arts.

Tim Dillon is SVP Content & Partnerships for Imporium. Dillon is a veteran of the visual industries, a creative executive with over two decades of content development experience, exploring the front lines of interactive & emerging technologies.


Previously, Dillon was SVP Virtual Worlds at Mediamonks, a leading global agency. Clients included Meta, Google, Epic Games, Roblox and ranged across all verticals. From 2013 - 2019, Dillon created & led the experiential team at the Academy Award winning VFX studio MPC (Moving Picture Company) leading a group creating experiences for Film, Music, Brands, Entertainment, Fashion and Arts.