



ABOUT
We are IMPORIUM, a creative studio crafting next-gen fan experiences. We scale IRL events with live interactive virtual worlds, giving music artists and brands control of the show, the vibe, the data and the revenue. Fans can access from any device. You bring the story, we give it space to grow.
We are IMPORIUM, a creative studio crafting next-gen fan experiences. We scale IRL events with live interactive virtual worlds, giving music artists and brands control of the show, the vibe, the data and the revenue. Fans can access from any device. You bring the story, we give it space to grow.
WHAT WE DO
Live Virtual
Concerts



Interactive Music
Experiences



Performer
& Avatar Design



The Future of Shared Entertainment:
Immersive Music Experiences
The Future of Shared Entertainment:
Immersive Music Experiences
The Future of Shared Entertainment:
Immersive Music Experiences
Live
Performance
Live
Performance
001
001
Interactive
Experience
Interactive
Experience
002
002
First Party
Data
First Party
Data
003
003
Monetization
& Store
Monetization
& Store
004
004
INSIGHTS
INSIGHTS
LEADERSHIP


Isabelle Riva
CEO
Isabelle Riva is the CEO of Imporium. Over the last twenty years, Riva has built a career on crossing the aisle between gaming, film and live entertainment, leveraging cutting-edge technology to create personalized, real time experiences.
She led M&E Innovation at Unity Technologies where she developed revolutionary 3D filmmaker pipelines and live entertainment using a game engine. There, Riva collaborated with industry leaders such as Pixar, Disney, Intel, Live Nation and Madison Square Garden. Other key milestones include producing Neill Blomkamp’s Adam Shorts, Childish Gambino’s AR concert experience, and Emmy-winning Baymax Dreams.
Isabelle Riva is the CEO of Imporium. Over the last twenty years, Riva has built a career on crossing the aisle between gaming, film and live entertainment, leveraging cutting-edge technology to create personalized, real time experiences.
She led M&E Innovation at Unity Technologies where she developed revolutionary 3D filmmaker pipelines and live entertainment using a game engine. There, Riva collaborated with industry leaders such as Pixar, Disney, Intel, Live Nation and Madison Square Garden. Other key milestones include producing Neill Blomkamp’s Adam Shorts, Childish Gambino’s AR concert experience, and Emmy-winning Baymax Dreams.


Tim Dillon
SVP Content & Partnerships
Tim Dillon
SVP Content
& Partnerships
Tim Dillon is SVP Content & Partnerships for Imporium. Dillon is a veteran of the visual industries, a creative executive with over two decades of content development experience, exploring the front lines of interactive & emerging technologies.
Previously, Dillon was SVP Virtual Worlds at Mediamonks, a leading global agency. Clients included Meta, Google, Epic Games, Roblox and ranged across all verticals. From 2013 - 2019, Dillon created & led the experiential team at the Academy Award winning VFX studio MPC (Moving Picture Company) leading a group creating experiences for Film, Music, Brands, Entertainment, Fashion and Arts.
Tim Dillon is SVP Content & Partnerships for Imporium. Dillon is a veteran of the visual industries, a creative executive with over two decades of content development experience, exploring the front lines of interactive & emerging technologies.
Previously, Dillon was SVP Virtual Worlds at Mediamonks, a leading global agency. Clients included Meta, Google, Epic Games, Roblox and ranged across all verticals. From 2013 - 2019, Dillon created & led the experiential team at the Academy Award winning VFX studio MPC (Moving Picture Company) leading a group creating experiences for Film, Music, Brands, Entertainment, Fashion and Arts.